Links
On this page you can find usefull stuff I found during my research. This can be basically anything I consider useful for my work.
Game Design (Workshops?)
- Game Makers Toolkit: Great collection of videos.
- Extra Credits: Another channel providing great infos.
Assets
- Kenney Assets: Free assests specifically made for game design.
- OpenGameArt: A community producing awesome (and mostly free-to-use) game assets. Check the license of each asset you want to use!
- FreeSound: Similar to opengameart, but specifically for sound. Find your soundeffects here!
Tools
- Game Engine
- Unity3D: Free game engine.
- Best Free Assets for Unity: A curated list with useful unity assets.
- Unity Editor Theme Support: Allows you to customize the look of the unity editor.
- Unity3D: Free game engine.
- Image Editors
- Paint.net: Free windows image editor.
- Inkscape: Inkscape is a professional vector graphics editor for Windows, Mac OS X and Linux. It’s free and open source. If you can’t afford Illustrator, this is your next stop.
- Audio Editors
- Screen Recorder
- Snagit: One of the tools I actually bought. Creates screenshots and records videos of your screen. Can export to video or gif! Fantastic piece of software that is.
- ScreenToGif: Open source GIF recorder.
- Task Management
Frameworks
- Game Frameworks
- Libgds: Open source Java framework to create game engines (and by extension, games).
- Audio
- Steam Audio: New audio framework by Valve, renders (?) 3D sound.
- Graphics
- Ogre3D: Performant open-source C++ graphics engine
Tutorials
- Alan Zucconi: Has a lot of interesting Unity tutorials.
- Ray Wenderlich: Another good lists of tutorials.
- Unity Youtube Channel: They have so many tutorials, guides and walkthroughts, it’s incredible.
- Irfan Prasiyanto (Desainew): A lot of very useful how-tos for Inkscape. Also a good source for inspiration
- Makin’ Stuff Look Good: This teaches or shows off techniques for getting the most out of Unity games, such as shaders, image effects and other neat tricks.
- Brackeys: Many tutorials. Such content. Wow.
- GOAP: Goal Oriented Action Planing.
Books
- Design
- The art of game design: A book of lenses: THE book about game design.
- Level UP!: The OTHER book about game design.
- Swipe this!: THE book about touchscreen game design.
- Game Engine Architecture: Specific book about game engine implementation.
- Game Programming Patterns: Website/Book about specific programming patterns useful for developing games.
- Development
- Game AI Pro: Book about programming Game AI, free articles on their website.
- 3D Math Primer for Graphics and Game Development: Anything you need to know (or at least heard off) about maths for game development.
- Graphics Programming Black Book: Book about graphics and assembler programming by the legendary Michael Abrash.
- Game Engine Black Book: Book(s) about the Wolfestein 3D engine.
- Inspiration
- Wonderbook: A book about creating books (and worlds, and characters, and stories and….)
- Masters of Doom: The story behind the original doom.
- The Ultimate History of Video Games: Where did our games come from?
- DND 5E: Dungeon Master Guide: Info book for dungeon masters (and game devs).
- The Simpsons Handbook: Showing off how the simpsons creators draw the characters of the show.